Published June 12, 2023, 3:20 a.m. by Courtney
Adir Shiffman, Executive Chairman of Catapult, discusses wearable technology landscape in elite sport and how fan engagement can be built on an athlete welfare foundation.
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so wearables and the Internet of Things
are very hot topics everybody is talking
about them but in fact I've heard it
described as a jungle it can be very
confusing and when you think about
wearables for elite sport what you
should really be thinking about is
advanced analytics for elite sport and
that is an easier way to understand this
category and in this wearable you have
two relatively distinct kinds of
technology one is the location
technology so you hear the media talking
about GPS in describing this technology
but in fact GPS or GNSS they are just
outdoor location technologies just like
LPS or RF are indoor location
technologies that is just one part of
the technology that tells us where an
athlete is by the other half of the
technology solution is what we call
inertial sensors these are things like
accelerometers magnetometers gyroscopes
and these are essential for capturing
detailed information about the small
constant movements that athletes are
making whilst they practice or whilst
they play and it takes all of this
information being captured together it
might be eight or nine hundred data
points a second all of that information
is what feeds into our analytics engine
and is what makes it possible for us to
help elite athletes improve their
performance and reduce injury that is
the way to understand wearables in elite
sport delivering value to teams and to
athletes is all about the analytics
solution several years ago we at
catapult made a decision that we would
continue advancing and evolving the
hardware because the hardware is still
essential but we would also invest
heavily in building an analytics
platform a world-first
analytics platform the first one focused
specifically on elite athletes it would
be cloud-based it would be fully
functional and today we have the open
field platform it is that platform that
enables us to so effectively deliver
benefits to our client teams
and to so effectively assist with player
welfare player performance and all of
the other benefits that we deliver to
our clients it's really interesting to
think about legs actually legs have got
two ways to approach this particular
technology platform they can approach it
from a top-down perspective which is to
look for an application or a solution
that delivers primarily media benefits
alternatively they can take a bottom-up
approach which delivers player welfare
and player performance benefits to teams
as a baseline and then layers the other
benefits on top of that core platform
those other benefits would include
tactical features fan engagement and
broadcast applications and it is our
strong view at catapult that it is the
bottom-up approach that will serve
leagues teams players and fans much more
effectively than a top-down approach and
it is the reason why we have built the
world's first end-to-end solution that
can deliver everything from player
welfare and player performance to teams
team technical applications broadcast
benefits and fan engagement apps that is
the catapult solution well catapults DNA
is all about the confluence of sports
science technology and wearables we're
not just a technology company and we're
not just a wearables company running
through the heart of everything we do is
a core of sports science that is why we
so consistently submit to independent
third-party testing and validation of
our technology and algorithms that is
why we are consistently patenting our
technologies and that is why we employ
so many sports scientists to continually
enhance our algorithms and our
applications it is all about bringing
sports science to the technology of
wearables when people think about the
outputs that we deliver they tend to
think about single results from single
sensors for example they think about a
sensor that measures speed and they
think a typical output would be how fast
as a player
certainly that's an important output and
it has applications but in fact it's the
algorithms that we have developed that
deliver most of the value and the good
example of that might be a tackle
algorithm so obviously there's no single
sensor that says that was a tackle but
we've been able to build an algorithm
that can identify from the output of
multiple sensors that are tackle event
occurred
we've independently validated that
algorithm and it means that once we've
identified that a tackle event has
occurred we can do some magical things
like for example we can understand the
velocity that the different players
experience going into that tackle the
force of the tackle the vector of the
tackle and most interestingly of all we
can start rating and scoring the impact
of that tackle on the players overall
player load we find the best outcomes
for leagues occur when teams are already
using our technology and already
deriving benefit so for example when
most or the majority of a league is
already using the technology it is much
easier for the league to then deploy
that same technology in game it means
that there is a platform of player
welfare and player performance and lay
it on top of that in the in-game
experience is the team tactical
applications as well as the broadcast
and fan engagement benefits in our
experience that has been the easiest and
most effective way for leagues to deploy
this technology in game at catapult we
do nothing but sport our technology and
our team is dedicated completely to the
elite athlete the elite teams and elite
sport
you
you
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